❭  Developer

Developer

I engineer custom automation, reactive control surfaces, and hardware integrations for high-stress environments. Whether you are programming a stadium lighting rig, automating a massive design pipeline, or bridging hardware across a local network, I build the logic that puts you in absolute control.

TouchOSC & Show Control

Advanced LUA scripting, UI/UX design, and bidirectional network integrations. I build control surfaces for GrandMA2, MA3, media servers, and DAWs designed for zero-latency during live.

Adobe Illustrator Automation

Transform your design software into a high-speed production engine. I engineer custom ExtendScript plugins to eliminate repetitive tasks, and automate complex prepress workflows for professional studios

Stream Deck & Integration

Network control at the push of a button. I design Bitfocus Companion architectures and custom profiles that bridge your hardware with lighting consoles, code editors, and creative software.

Need a unified system architecture ?

Your tools do not exist in a vacuum. If you need a massive, cross-platform setup (like a Stream Deck triggering an Illustrator script, or a custom TouchOSC layout driving a complex lighting network), I can build the entire ecosystem from the ground up.

Max Mugen Lighting

Lighting Designer | Visual Artist | Automation Developer

I engineer lighting architectures, interactive control systems, and automation workflows for live performance and high-end studio pipelines. Available for custom system design and technical programming.

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